![]() Killing Derek Papalardo - The Warehouse FightĮquip a good machine gun and get ready. Make sure that you grab a tommy gun before heading inside the warehouse. Just take cover behind some crates and pick him off. If he makes it further away, he should stop and make a last stand at the door. Chase Steve forward and try to pin him down on the crates. ![]() He can take you out really quick if he gets the drop on you. The workers can occasionally kill him, but you have to watch out. There should be one more guard with a tommy gun to the far right side. If Steve is still alive, follow him to the right through the crates. ![]() That’s probably going to be our ride home. Just use a pistol or a rifle to put some fire in their direction. Some reinforcements will pull up in a nice car at the end of the dock. It’s okay if you don’t, but it’s nice to have him out of the way. Move up and to the right and get behind the next set of crates. Just use the first stack of crates for cover and then clear out the first five men on the dock. Their biggest assistance is that they tend to mark enemies for you with their pistol fire. They have fairly scripted deaths as they move down the docks and aren’t a big help. Don’t worry about Vinnie and his workers. Get behind the stack of crates and start firing. Pull out a shotgun and move down the docks. It’s missing an autosave in the middle, so be very careful if you don’t want to repeat the battle at least 10 times. I absolutely hate the battle at the dockyards. Killing Derek Papalardo - The Battle at the Docks He’ll pay you for a quick enforcement deal, except it won’t go so well. Make the long drive down to the docks and walk up to his office. Our best option is to get some work from Derek Papalardo. He’ll get out and drive away to earn his half of the money. Drive Joe the short distance to his car in Kingston and pull off into the lot. ![]() The car unfortunately will probably be wanted now, so ditch it for something clean. Curve in and out of the yards to put a lot of obstacles between you and your tail and you should be able to lose them. You should be able to go down a few blocks and then swing a hard left and go through the backyards of all these nice houses. Let Joe finish them off and just drive away from the wrecked cop cars to lose the tail. A lot of the officers also seem to be alone at the start (until reinforcements with heavy weapons start rolling in) so once the FBI agent is dead, you’re home free. Joey might be able to take out their guy riding shotgun, which will remove most of the threat that they pose. If you want a quick solution, drive away for about a block and then slam the brakes and let them ram you. I’ve had this play out several ways on Hard difficulty. We need to lose the tail and get rid of our wanted level, since the agent will radio in the kill. There was an FBI security detail though, so it’s not completely easy. You’ll automatically get the achievement for “The Mafia Never Forgets.” For players who didn’t play the first Mafia game, this is just Mafia 2’s reference to the it. Since you need $27,500 by the end of the day, that’s a good thing.ĭrive over to the marked house and step out to trigger the hit. We’ve got a very quick hit to start out the day and earn some easy money. Walk down the back entrance to meet up with Joe and get into a very nice car.
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